Only Pinky has the same nickname in both Japanese and western versions of Pac-Man. Additionally they also received new nicknames, Blinky, Pinky, Inky and Clyde. Shadow (red), Speedy (pink), Bashful (blue) and Pokey (orange) are the westernized names of the four ghosts. The four enemy ghost characters, Oikake, Machibuse, Kimagure and Otoboke, from the original Japanese version of Pac-Man were thoughtfully and descriptively renamed to match their in game behavior. After eating one of the slices, he looked at the pizza again. DevelopmentĪs the story goes, one of the Namco's designers (Namco being the company that created the original arcade version) ordered a whole pizza for himself. In 1983 Atarisoft released their own, largely considered inferior VIC-20 version. Atari filed a lawsuit which they won, removing Jelly Monsters from the shelves. To get around the licensing restrictions, Commodore released the game as "Jelly Monsters" in the US and Europe a whole year before the official Atari VCS version hit the market, much to the chagrin of Atari the license holder for those regions. They made the original VIC-20 conversion which was released by Commodore over there in 1981. In Japan HAL Laboratory held the home computer rights for Pac-Man. The tag line was "You can do the Pac-Man", with kids stretching their arms out and clapping to emulate Pac-Man's eating motions. Pac-Man and larger Super Pac-Man marshmallows were added. The first marshmallows were Pac-Man (yellow), Inky (blue), Blinky (red), Pinky (pink) and Clyde (orange). The cereal was a combination of cereal "dots" and marshmallows based on the characters. Pac-Man was popular enough to have a breakfast cereal based on the game. ![]() The later game, Pac-Land, based its visual style off of this series. The show lasted for several seasons, and also had a Christmas special. Pac-Man, and (in later seasons) Super Pac-Man. Cartoonĭuring the height of its popularity, Pac-Man had a Saturday morning TV cartoon that focused on Pac-Man, Ms. One can only guess that the release was cancelled by looking at the copyright date of 1983, coinciding with the big video game crash. This is particularly strange considering the fact that a working Atarisoft prototype of Pac-Man for Colecovision, complete with working AI, graphics and sound, has been discovered and dumped. You might notice that there is a certain system missing at the top of this page, namely the Colecovision. Schiffer Books has released a Pac-Man collectibles value guide. ![]() A copy, with label and box, was given away to Jeff Rothkopf for being the first person to find the hidden level in Alfred Challenge. Although this helped gained Atari some bucks, it tarnished its reputation, which would follow them for years to come.ĭue to copyright issues, Ébivision never released their Atari 2600 version of Pac-Man for public sale. The ghost were the same color, you had to eat square blocks instead of dots, and the whole image just didn't stand up. But because of Hardware limitations, it did not look like the arcade one. ![]() When Pac-Man was released for the Atari 2600, over a million units were sold. Labs, but after threatening a lawsuit, Atari turned around and bought the program to release as their Apple II version of Pac-Man with slight changes. The Apple II version was originally released as Taxman by H.A.L. The Arcade version of Pac-Man appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
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